Status Effect
From Minecraft Abnormals
- A status effect is a helpful or harmful condition that affects an entity. Status effects can be inflicted in various ways throughout the game, including consuming potions and some food items, being in the range of beacons and conduits, touching a special block, and being attacked by or close to certain mobs.
If you are looking for vanilla status effects click here
Summary of effects[edit]
Icon | Name | Effect | Type | Instant | Mod |
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Spitting | Makes the user spit out seeds that damage mobs | Positive | No | Atmospheric |
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Relief | Heals the user if incoming damage is greater than or equal to the level | Positive | No | Atmospheric |
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Worsening | Increases incoming damage if it is greater than or equal to the level | Negative | No | Atmospheric |
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Gelled | Reduces burning damage, increases life regeneration and extinguishes fire on initial application | Positive | No | Atmospheric |
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Persistence | Allows the player to run quicker the lower their hunger is | Positive | No | Atmospheric |
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Extension | Makes active potion effects last 18 seconds longer | Positive | Yes | Autumnity |
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Foul Taste | Eating while the effect is active replenishes 50% more hunger points than normally | Positive | No | Autumnity |
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Sugar Rush | Makes the user faster for the first half, and slower for the second. | Neutral | No | Neapolitan |
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Vanilla Scent | Prevents the user from receiving incoming effects | Positive | No | Neapolitan |
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Restfulness | Resets the insomnia timer like if the player just slept | Positive | Yes | Upgrade Aquatic |
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Insomnia | Increases the insomnia timer, causing phantoms to spawn | Negative | Yes | Upgrade Aquatic |
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Repellence | Poisons nearby entities | Positive | No | Upgrade Aquatic |
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Vibing | Gives regeneration to nearby entities | Negative | No | Upgrade Aquatic |
Effect IDs[edit]
Advancements[edit]
Trivia[edit]
- Persistence 128 allows the player to travel as fast as Speed 255, anything higher than 128 will cause the player's screen to shake continuously.
- Spitting 21 and up will one shot basic mobs, Spitting 255 will turn the player into an unstoppable machine gun, able to kill any non boss-mob. However boss mobs only require three or less bullets to be killed.